Audio Files for Audiophiles
This month we hear from Adam, the newest programmer on the Advent of the Reaper team. In the post, Adam explains why he stuck with Unity’s sound system, and how he tackled one-shot sound effects, looping musical tracks, and transitions between those tracks (fades, crossfades, and ducks).
Adam says: “The soundtrack to the game is truly remarkable, and giving it the justice it deserved was gratifying.”
(Miss the interview with our composer Julian? You can find that here.)
Bonus Loot
As an extra bonus for this month, please enjoy this new gameplay footage video showing off many of the improvements we've been working on, including the new audio implementation!
Indie Game Fest in Baltimore
The Advent demo returns to the East Coast this June. We’ll have a table set up at the Indie Game Fest in Baltimore’s Enoch Pratt Library, Central Branch. If you’re local to the Maryland area, consider stopping by to see us and other indies from 11 AM - 4 PM on June 22nd!